Requirements:
- Having been directly involved in the production of a shipped game title.
- Bachelor's or associate's degree from a computer science school.
- Prior experience in player controls, camera controls and vehicle controls.
- Understanding of game physics.
- Strong ability to work with gameplay designers.
- Excellent 3D math skills (linear algebra, matrices, etc...)
- Excellent C++ and OOP skills.
- Experience with version control systems (CVS, SourceSafe, Perforce etc)
- 3+ yrs programming experience in C / C++ is MANDATORY.
- Driven and self-motivated professional that is passionate about programming and games.
- Team player and excellent communicator.